Master's level
Bachelor's degree or equivalent in subjects relevant to interaction design. Examples of relevant subjects include, but are not limited to: computer science, informatics, information systems, human-computer interaction, new media arts, fine arts, design (industrial, product, graphic, interaction), communication studies, media studies and cognitive science.
Approval of supporting documents including work samples.
General eligibility + the equivalent of Swedish higher secondary school English 6.
The programme comprises full-time study for one academic year, divided into four courses as listed below.
With regards to design methodology, there is a progression from participatory approaches with heterogeneous groups in public settings to participatory approaches where the border between design and use is dissolved.
Academic maturity is developed throughout the year, cumulating in an independent one-year master's level graduation project.
The general learning outcomes for the programme are the ones that Sweden's Higher Education Ordinance prescribes for master's degrees (60 credits).
Knowledge and understanding
In order to receive a master's degree in Interaction Design, the student shall demonstrate:
- knowledge and understanding within interaction design, including an overview as well as in-depth knowledge in parts of the field, and insight into current research; and
- advanced methodological knowledge in interaction design.
Competencies and skills
In order to receive a master's degree in Interaction Design, the student shall demonstrate:
- the ability to integrate knowledge and to analyse, assess and manage complex phenomena, questions and situations under conditions of limited information;
- the ability to independently identify and formulate questions, and to plan and adequately perform qualified assignments within given time limits;
- the ability to clearly account for and discuss conclusions and the knowledge and arguments underpinning these conclusions, in both written and spoken dialogue with various groups;
- the skills required to take part in research and development as well as in other advanced enterprises.
Evaluation and approach
In order to receive a master's degree in Interaction Design, the student shall demonstrate:
- the ability to make judgments within interaction design considering relevant academic, societal and ethical aspects;
- an awareness of ethical concerns in research and development;
- insight into the possibilities and limitations of science, the role of science in society, and the responsibility of the individual for how knowledge is used; and;
- the ability to identify further knowledge needs and to assume responsibility for knowledge development.
Topical outcomes are specified per course, whereby the generic types of outcomes are mapped with interaction design as follows:
- knowledge and understanding - repertoire and theory (canonical designs, important design elements and important theoretical concepts)
- competencies and skills - skills and technique (including design approach)
- evaluation and approach - reflection and criticism.
Master of Science (60 credits) with a major in Interaction Design.
The programme syllabus is a translation of a Swedish source text.