Programme syllabus autumn 2018
Programme syllabus autumn 2018
Title
Interaction Design
Swedish title
Interaktionsdesign
Programme code
TGIDE
Credits
180 credits
Programme establishment date
2016-11-21
Syllabus approval date
2016-11-28
Syllabus valid from
2017-08-28
Decision-making body
Faculty of Culture and Society
Entry requirements
General entry requirements + English B
Merit rating is calculated based on Swedish upper secondary grades achieved, according to specific entry requirement 6/A6.
Level
Basic level
Organisation
Interaction design focuses on the design of interactive products, services, and environments. Through concept development, prototyping and evaluation, students develop mobile as well as web and application based interactivity. This could be anything from websites to smart clothes, from computer games to interactive environments.
Interaction Designers thus create useful, interactive, utility-oriented design, expressive design for pleasure, as well as critical and aesthetic-oriented design. Interaction design is an area that has emerged in response to the digital properties of the material. The discipline borrows theory and methods from traditional design, informatics, social sciences, humanities and arts.
This three-year interaction design programme has a strong focus on user-centred design of digital artefacts. The education is rooted in the strong Scandinavian design tradition of involving users in the design process. This particular approach is sought-after by design and technology companies worldwide. Students are trained to think critically and to challenge existing technology as a way to creatively reflect on the possibilities for new types of interaction.
After graduation, the student should be well-prepared for professional work in interaction design, or for post-graduate education in the field. In addition to self-employment, work opportunities include interaction design at companies, consultancies or cultural institutions. Potential specialisms encompass web and consumer design, product development, mobile technologies, and usability.
Programme contents
Semester 1, autumn 2018
Interaction Design: Methods I
KD400B, 7.5 credits (COMPULSORY)
Main field of study: Interaction Design
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Interaction Design: Graphical User Interfaces
KD401B, 7.5 credits (COMPULSORY)
Main field of study: Interaction Design
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Programming I
KD402B, 7.5 credits (COMPULSORY)
No main field of study
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Interaction Design: Research Field Introduction
KD403B, 7.5 credits (COMPULSORY)
Main field of study: Interaction Design
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Semester 2, spring 2019
Interaction Design: Physical Prototyping
KD404B, 7.5 credits (COMPULSORY)
Main field of study: Interaction Design
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Programming II
KD405B, 7.5 credits (COMPULSORY)
No main field of study
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Interaction Design: Methods II
KD406B, 7.5 credits (COMPULSORY)
Main field of study: Interaction Design
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Interaction Design: Digital Prototyping
KD407B, 7.5 credits (COMPULSORY)
Main field of study: Interaction Design
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Semester 3, autumn 2019
Interaction Design: Interactivity
KD414A, 15 credits (COMPULSORY)
Main field of study: Interaction Design
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Interaction Design: Tangible and Embodied Interaction
KD409A, 15 credits (COMPULSORY)
Main field of study: Interaction Design
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Semester 4, spring 2020
Interaction Design: Playful Interaction
KD410B, 15 credits (COMPULSORY)
Main field of study: Interaction Design
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Service Design
KD411B, 15 credits (COMPULSORY)
No main field of study
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Semester 5, autumn 2020
Semester 6, spring 2021
Interaction Design: Research Methods in Interaction Design
KD412A, 7.5 credits (COMPULSORY)
Main field of study: Interaction Design
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Interaction Design: Degree project
KD413A, 22.5 credits (COMPULSORY)
Main field of study: Interaction Design
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Comment
During semester five, students take elective courses, with the possibility of completing these at universities abroad.
Learning outcomes
Knowledge and understanding
To receive a bachelor's degree in Interaction Design, the student shall:
- demonstrate knowledge and understanding in the main field of study, including knowledge of the field's disciplinary foundation, understanding of the field's applicable methodologies, specialised study in some aspect of the field, and awareness of current research issues.
Competencies and skills
To receive a bachelor's degree in Interaction Design, the student shall:
- demonstrate the ability to search for, gather, evaluate and critically interpret relevant information for a formulated problem, as well as the ability to discuss phenomena, issues and situations critically;
- demonstrate the ability to identify, formulate and solve problems autonomously and to complete tasks within predetermined time frames;
- demonstrate the ability to present and discuss information, problems and solutions in speech and writing, as well as in dialogue with different audiences; and
- demonstrate the skills required to work autonomously in their main field of study.
Evaluation and approach
To receive a bachelor's degree in Interaction Design, the student shall:
- demonstrate the ability to make assessments in their main field of study, informed by relevant disciplinary, social and ethical issues;
- demonstrate insight into the role of knowledge in society and the responsibility of the individual for how knowledge is used; and
- demonstrate the ability to identify needs for further knowledge and ongoing learning.
Degree
Bachelor's degree
Degree of Bachelor of Science with a major in Interaction Design.
Additional information
Language of instruction: English
The language of instruction is English.