52,5 hp inom huuvdområdet Produktdesign varav samtliga 30 hp från kursen Produktdesign: Designmetodik, eller
60 hp inom området design.
No main field.
The aim of the course is to aid product design students in discerning and developing design potentials at the intersection of interaction design and product design through designing within significant fields related to this intersection. Thereby the students also prepare for collaboration across the two design fields and get to explore directions for further study.
After completing the course the student will be able to:
- explore, sketch and articulate design elements that relate to salient themes within the intersection of product and interaction design.
- develop design concepts, capturing intertwined qualities in designs at the intersection of product and interaction design;
- identify and articulate key qualities related to interaction and interactivity in the intersection of product and interaction design,
- present a design process and design qualities in ways suitable for the design concept
When the above learning objectives are met in a satisfactory manner, a Pass (G) is given.
The course consists of lectures, exercises and design work.
Learning objectives 1-4 are examined through a design crit session on the final project. The design crit builds on a written synopsis.
Both the synopsis and the design crit are divided into
1. a shared section accounting for the overall project undertaken by the project group; and
2. a section, where each student teases out a subtheme or a particular perspective.
An assignment will be given 3 examination possibilities in direct connection to the course. Thereafter, the student may participate in examination the next time the course is held and must then do the assignment in accordance with current instructions. It is the student’s responsibility to contact the student administration prior to course start in order to participate in further examinations.
- Buxton, W (2007): Sketching User Experiences: Getting the Design Right and the Right Design, Elsevier/Morgan Kaufman. [Only excerpts. The book can be read on-line from our library, but it is worth buying second hand]
- Houde, S & Hill, C (1997). What do prototypes prototype. In Helander, M.G., Landauer, T.K., and Prabhu P.V.(Eds.), Handbook of human-computer interaction (2 ed., p. 367-381). Amsterdam: Elsevier Science BV. [Available through the library]
Supplementary materials and literature will be made available in digital versions through the learning platform or the library.
The University provides all students who are participating in, or have completed, a course to express their experiences and views on the course through a course evaluation which is organized at the end of the course. The university will collate the course evaluations and provide information about their results and any actions prompted by them. The results shall be made available to the students. (HF 1:14).
When a course is no longer given, or the contents have been radically changed, the student has the right to re-take the examination, which will be given twice during a one-year period, according to the syllabus which was valid at the time of registration.
This is the English version of a Swedish syllabus.