Course syllabus
Course syllabus, Autumn 2026
Title
Swedish title
Course code
Credits
Grading scale
Language of instruction
Decision-making body
Syllabus valid from
Syllabus approval date
Level
Bachelor's level
Entry requirements
At least 45 credits from the main field of Interaction Design, or at least 60 credits in Computer Science or other subject in the field of design. For example Graphic Design, Product Design or Visual Communication.
Main field
KSIDI / Interaction Design
Progression level
G2F / First cycle, has at least 60 credits in first-cycle course/s as entry requirements
Progression level in relation to degree requirements
The course is part of the main field of studies in Interaction Design and can normally be included as part of a general degree.
Course contents
Tangible and Embodied Interaction (TEI) is a genre of interaction which seeks to move beyond the graphical user interface paradigm toward experiences which engage our body and our capabilities for understanding and acting in the physical world. As a research field, TEI generates novel interaction technology and methods which the future interaction designer will need to anticipate and understand in order to design effectively. This course covers the theoretical underpinnings of the field as well as practical engagements. Furthermore, we contrast the futurism of the TEI research field with practical concerns of product development.
Module 1: Explores the topic in the form of seminars and workshops, building a theoretical perspective as well as technical competencies. Students practice creating physical prototypes that include electronics and sensors. The technical group exercises explore technological possibilities in a more playful way. Students will also analyse artifacts in relation to the field (7 HP).
Module 2: This stage consists of a group project, where students work together to create a concept that draws on tangible and embodied interaction themes (8 HP).
Learning outcomes
After completing the course, students will be able to:
- Present a TEI concept in an ‘pitch’ style, including market, ethical, production and competitor analysis.
- Work with the technological materials of TEI in sketches and rough prototypes to express tangible and embodied interactive qualities
- Design, implement and communicate TEI-oriented concepts
- Reflect on and self-critique their own design process and concepts in relation to relevant TEI theory and exemplars.
- Reflect on and critique design projects from the literature, peers and industry in relation to TEI theory.
Learning activities
Instruction consists of lectures, group work, practical exercises (hacking sessions), user testing, design critique, reports and seminars.
Assessment
Module 1 is examined through technical workshops, written design reports, seminars and project presentations (LOs 2, 5). Module 2 is examined through active participation in project meetings, the final presentation and an individual written report (LOs 1, 3, 4).
A pass is given when all the intended learning outcomes are achieved in a satisfactory manner. For re-examination of (production) assignments, certain circumstances apply since the examination of these assignments are dependent on student participation during certain periods of time and in specific projects. Re-examination will be given according to the student’s rights, but with adjustments to the specific assignment since it can not be conducted in the same context as the ordinary examination.
Course literature
Nobel, Joshua (2012). Programming interactivity. O'Reilly Media; Second Edition edition
Additional literature will be provided according to the specific thematic and practical orientation of each semester.
Course evaluation
Malmö University provides students who participate in, or who have completed a course, with the opportunity to express their opinions and describe their experiences of the course by completing a course evaluation administered by the University. The University will compile and summarise the results of course evaluations. The University will also inform participants of the results and any decisions relating to measures taken in response to the course evaluations. The results will be made available to the students (HF 1:14).
Interim rules
If a course is no longer offered, or has undergone significant changes, the students must be offered two opportunities for re-examination based on the syllabus that applied at the time of registration, for a period of one year after the changes have been implemented.
Additional information
If a student has a Learning support decision, the examiner has the right to provide the student with an adapted test, or to allow the student to take the exam in a different format. The syllabus is a translation of a Swedish source text.