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Malmö universitet

Course syllabus

Spring 2019

Course syllabus, Spring 2019

Title

Interaction Technology

Swedish title

Interaction Technology

Course code

DA619A

Credits

7.5 credits

Grading scale

UA / Excellent (A), Very Good (B), Good (C), Satisfactory (D), Pass (E) or Fail (U)

Language of instruction

English

Decision-making body

Faculty of Technology and Society

Syllabus valid from

2018-09-03

Syllabus approval date

2017-09-27

Level

Advanced level

Entry requirements

1. Bachelor of Science in Computer Science or Degree of Engineering in Computer Science, or a degree in a related field. All degrees must be equivalent to at least 180 higher education credits.
2. The equivalent of English 6/English B in Swedish secondary school.

Main field

No main field.

Progression level

A1N / Second cycle, has only first-cycle course/s as entry requirements

Progression level in relation to degree requirements

This course forms part of Computer Science, Master's Programme (One-Year).

Course objectives

The aim of the course is that the student should gain understanding of the fundamental concepts of interaction technology. The student will learn what the limitations and opportunities of man and machine are, and how these should be taken into account when designing the interaction between them.

Course contents

The course contains concepts that are central to both traditional HCI (for example screen based interaction) as well as physical interaction. A number of topics are covered such as:
  • understanding users
  • social interaction
  • physical interaction
  • data gathering
  • data visualization
  • data mashups
The course ends with a project combining elements such as physical interaction, data gathering and visualization.

Learning outcomes

Knowledge and understanding
On completion of the course the student shall demonstrate:
  • knowledge of central concepts and theories of HCI - human computer interaction
  • knowledge of central concepts of physical computing and physical interaction
Skills and abilities
On completion of the course the student shall demonstrate:
  • ability to program microcontrollers connected to the environment through sensors and actuators
  • ability to use microcontrollers to collect and visualize data
Judgement and approach
On completion of the course the student shall demonstrate:
  • ability to make an aesthetic judgement for different software solutions

Learning activities

Assignments, lectures, project work, seminars, workshops and individual studies.

Assessment

This course is assessed through the following parts: Project (3.5 credits), laboratory assignments (1.5 credits) and a written examination (2.5 credits).
Requirements for pass E: Passed assessment on all parts described above.
Requirements for pass A-D: Passed assessment on all parts described above. The final grade for the course is based on the grade on the written examination.

Course literature and other study material

  • Sharp, Helen, Preece, Jennifer & Rogers, Yvonne (2015). Interaction design: beyond human-computer interaction. 4th ed. Chichester: Wiley. ISBN 978-1-119-02075-2

Course evaluation

All students are given the opportunity to give their comments at the end of the course in writing. A compilation of the results will be available on the faculty computer net. Student participation is in the form of course meetings.