EDUCATION DIRECTORY
PÅ SVENSKA
Malmö University

Programme syllabus

Autumn 2026

Programme syllabus, Autumn 2026

Title

Interaction Design

Swedish title

Interaktionsdesign

Programme code

TGIDE

Credits

180 credits

Language of instruction

English

Decision-making body

Faculty of Culture and Society

Syllabus valid from

2026-08-31

Programme establishment date

2016-11-21

Syllabus approval date

2023-06-14

Level

Bachelor's level

Entry requirements

General entry requirements + English 6.

Programme structure

Interaction design focuses on the design of interactive products, services, and environments. Through concept development, prototyping and evaluation, students develop mobile as well as web and application based interactivity. This could be anything from websites to smart clothes, from computer games to interactive environments.

Interaction Designers thus create useful, interactive, utility-oriented design, expressive design for pleasure, as well as critical and aesthetic-oriented design. Interaction design is an area that has emerged in response to the digital properties of the material. The discipline borrows theory and methods from traditional design, informatics, social sciences, humanities and arts.

This three-year interaction design programme has a strong focus on user-centred design of digital artefacts. The education is rooted in the strong Scandinavian design tradition of involving users in the design process. This particular approach is sought-after by design and technology companies worldwide. Students are trained to think critically and to challenge existing technology as a way to creatively reflect on the possibilities for new types of interaction.

After graduation, the student should be well-prepared for professional work in interaction design, or for post-graduate education in the field. In addition to self-employment, work opportunities include interaction design at companies, consultancies or cultural institutions. Potential specialisms encompass web and consumer design, product development, mobile technologies, and usability.

Programme contents

Semester 1, Autumn 2026

Programming
KD402D, 7.5 credits (compulsory)
The course does not have a main field of subject.
Interaction design: Making and Prototyping
KD415B, 15 credits (compulsory)
Main field of study: Interaction Design
Interaction Design: Graphical User Interfaces
KD401B, 7.5 credits (compulsory)
Main field of study: Interaction Design
Interaction Design: Methods I
KD400B, 7.5 credits (compulsory)
Main field of study: Interaction Design

Semester 2, Spring 2027

Interaction Design: Methods II
KD400C, 7.5 credits (compulsory)
Main field of study: Interaction Design
Interaction Design: Research
KD416A, 7.5 credits (compulsory)
Main field of study: Interaction Design

Semester 3, Autumn 2027

Interaction Design: Tangible and Embodied Interaction
KD409A, 15 credits (compulsory)
Main field of study: Interaction Design
Interaction Design: Interactivity
KD414A, 15 credits (compulsory)
Main field of study: Interaction Design

Semester 4, Spring 2028

Interaction Design in Society
KD418A, 15 credits (compulsory)
The course does not have a main field of subject.
Interaction Design: Studio II
KD410C, 15 credits (compulsory)
Main field of study: Interaction Design

Semester 5, Autumn 2028

Elective semester, 30 credits.

Semester 6, Spring 2029

Interaction Design: Research Methods in Interaction Design
KD412A, 7.5 credits (compulsory)
Main field of study: Interaction Design
Interaction Design: Degree project
KD413A, 22.5 credits (compulsory)
Main field of study: Interaction Design

Qualitative targets

Knowledge and understanding

To receive a bachelor's degree in Interaction Design, the student shall:

Competencies and skills

To receive a bachelor's degree in Interaction Design, the student shall:

Evaluation and approach

To receive a bachelor's degree in Interaction Design, the student shall:

Degree

Degree of Bachelor of Science with a major in Interaction Design.

Additional information

The language of instruction is English.